Rules --------A. Spar Rules.... 1. you may not attack anyone who is 5 or more levels below your own. 2. you may not attack anyone who has less than 10% of their full HP. 3. to attack in a spar, you have to write you a specific attack, and then roll dice equal to your attack stat. ex: XxFighter1xX: ::drop kicks XxFighter2xX:: Online Host: XxFighter1xX rolled 1 25 sided dice: 23 Rkarl2k1: [XxFighter1xX rolled 23 hit points] XxFighter2xX: ouch! note: the dice roller can be found at AOL keyword: Dice you need to use the dice roller to spar against other members. it just makes things fair. 4. before the fight begins, you state both of your names, and your HP. you cannot die in a spar, but you do play until either player reached 0 HP. ex: rkarl2k1: state names Xxfighter1xX: bob Xxfighter2xX: ed rkarl2k1: state HP Xxfighter1xX: 200 Xxfighter2xX: 200 --------B. Monster Battle Rules.... 1. you may run from battle, but you forfeit any EXP earned. 2. you must wait for the moderator to put up the battle options option: fight magic item 3. when you select an option, you must specify who it's going to. ex. XxrefereexX: 1 MP (lv.1) attacks XxrefereexX: option: fight magic item XvFightervX: fight MP 1 XxrefereexX: MP 1 destroyed... 10 EXP gained --------C. LIMIT 1. your LIMIT break is deceided upon what your current weapon is, unless you give 2 abilities from your character's series. you start with the first one, and after lv. 50, you recieve your second. 2 . to determine how you get to use your limit break is simple. multiply your current level by 5, and that tells you how much HP you have to lose in order to use your limit break. --------D. other battles a. team monster battles -follow monster battle rules, but moderator must give options for each specific member ex: hyperionnm: you have encountered an arc dragon hyperionnm: xxfighterxx fight magic item xxfighterxx: fight hyperionnm: xxmagexx fight magic item xxmagexx: magic: element fire! hyperionnm: xxfighterxx: hit for 25 hp xxmagexx: hit, arc dragon gains 25 hp b. mass spars -a group of people who aren't on a team with one another wish to fight. follow spar rules. these battles usually take a bit longer because there isn't a limit to how many may fight. --------E. shopping you'll be able to buy anything you need from the shop as long as it's posted on the message board. any item/magic requests that are e-mailed to me will be ignored, and deleted. --------F. coming back to life to be revived from death, a teammate must cast the Revive spell on your character, or you must be wished back with the dragonballs. --------G. class breakdown All characters start at level 5 & 1500 EXP here are the stats for each class: Fighter Warrior Mage HP: 200/200 HP: 300/300 HP: 100/100 MP: 100/100 MP: 0/0 MP: 200/200 atk: 25 atk: 40 atk: 15 mgc: 15 mgc: 0 mgc: 25 Wizard Thief HP: 50/50 HP: 150/150 MP: 250/250 MP: 150/150 atk: 5 atk: 20 mgc: 35 mgc: 20